Lingokids

Details
Lingokids is an app designed for children aged 2 to 8 years old that combines playing and learning. Using games adapted to their ages,
we teach them vocabulary, concepts, life skills, etc...
The app contains hundreds of games, each one focusing on a different eduacational goal that is taught by using the different
mechanics of each game template.

I'm a Level Designer, this role requires me to be in constant communication with all my colleagues as I'm the one in charge of building the games inside Unity. I implement all the assets needed to create a new game, such as the sprites, animations or sounds. When any problem arise, I'm the one there to coordinate which is the best way to develop the game. Often I have to delve into the code in order to learn how the game is made from the inside.
Lingokids has done several collaborations with external IPs, such as Disney, Moonbug (Blippi), NASA and Pocoyo. I have worked in many games for these IPs, having to adapt them to their feedback and requirements. The asyncronous communication with these external companies is a challenge that has brought great games.As a Level Designer, I'm also in charge of implementing the logic of the unique games that we develop. These are games that reuse past mechanics but mixed in new fun ways. I use internal tools that are similar to visual scripting to create a game from scratch. In these types of games, I'm also in charge of the final effects and polish, so making a game feel nice and juicy is a big part of my role.
I have also designed entirely new games, from its first prototype to the final iteration. I have written various GDDs used for the developments, which I assisted alongside the programmers, artists, animators and sound designers in order to produce a quality experience.
Project information
- Genre Educational
- Role Level Designer
- State New games always on development
- Webpage